My responsibility for this show was to work with a small team of concept artist and come up with the design of the Doberhuahua. I was responsible for the final look of the concept and the final product. I made the final model and textures. The creature was sculpted in ZBrush and textured in Mudbox.
STUDIO: The Mill
POSITION: Lead CG Artist (Modeling/Texturing)
www.fxphd.com article on Doberhuahua